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Maplestory dmg vs att

Web19. okt 2013. · Talking strictly about % Total DMG lines, the moment you have more nett % DMG than % ATT, which by most cases it's almost always the case. But understand that per LINE of potential, you get more from % Boss than what a line of % ATT provides until you hit a breakpoint. Basically, just get whatever gives you the largest fractional change. WebMax dmg increase:Mythic armor lvl 40: (65,499)Ancient armor lvl 40 vs 50 (218,330 vs 640,280)RA Hat lvl 40 vs 50: (186,470 vs 397,470)RA Top/Bottom lvl 40 vs...

% Total Damage and % ATT - Southperry.net

Web11. avg 2024. · I can't say with 100% certainty, but the damage/stat is likely to be better only because the items we're using typically don't have that much (m)att on them. … WebMSM Calculator. Maplestory M Damage Calculator. Damage Formula. Average Non-Crit Damage Per Line: Average Crit Damage Per Line: Average Total Damage: PHY/MAG ATK. PHY/MAG ATK Increase (%) PHY/MAG DMG Increase (%) crichton press https://paulmgoltz.com

%ATT vs %DMG : r/Maplestory - Reddit

Web04. jan 2024. · In terms of point for point, % att = % damage > % crit damage, BUT! However in reboot you get #level/2% damage for free, along with whatever passives you … WebMapleStory Damage Calculator. NOTICE: As of November 30, 2016 (GMS v178 - Limitless), the visual damage range cap has been raised to 99,999,999. The primary … crichton scott norton rose

MapleStory Damage Calculator - University of California, Berkeley

Category:Maplestory Range Calculator - GitHub Pages

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Maplestory dmg vs att

Attack vs damage, why is 2nd better? : r/Maplestory - Reddit

Web03. apr 2024. · The macro will stop when you get 3Lines ATT% and M.ATT% 3Lines. x itmes BOSS DMG, ATT 2Line The macro will use cubes until you get At least 2Lines of BOSS DMG, and 2Lines of ATT 2Line The macro stops at these options as well, 3 ATT lines / 2 BOSS DMG lines, ATT / 2 ATT lines 1 Boss line. for Use Cube until X ranks WebDmg%, on the other hand, has several sources as most of the buffs and link skills increase your dmg%. That's why Att/M.Att% is your prime pot line. Boss dmg% line, which has …

Maplestory dmg vs att

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Web19. okt 2013. · Re: % Total Damage and % ATT %TD is additive with %boss, while %att is multiplicative. To keep it simple, the range formula would be multiplier* (4*main stat+secondary stat)*att/100*%att*%TD (and %boss for damage, but it … Web05. jun 2024. · The reason why att(and att%) are more powerful than stat% is only because you have much less of it. You have tons of stats, and it multiplies by the att. So getting …

Web23. dec 2011. · Boards. MapleStory. ATT vs Weapon Attack. sollight 11 years ago #1. What is the difference? I want to know because I got 18 ATT on my Magic Arrow and … Web02. jul 2024. · 1. Your character is severly underleveled, if you're on reboot and if you're 20 levels below the monster then you get a 100% damage penalty meaning that you'll hit 1s regardless of your damage stat. (Penalty is halved if you're not on reboot, the difference is 40 levels in other servers) 2.

WebDepends on your class, but overall Att % will always be better. Skills that use % of your damage like shadow partner seem to gain benefit of the dmg % but att% will still be better regardless. bonus dmg/ dmg % also hits a diminishing return … WebIn addition, final damage is now included in the damage range calculation; if your class has a skill that gives final damage, you should fill in your % FINAL DMG in the designated box. A common misconception in MapleStory is that the maximum damage range is 2m~2m.

WebCrit DMG - Increases DMG by a certain percentage when it is a critical hit. Crit ATK - Critical Attack - Increases the amount of ATK when it is a critical hit. Added to ATK. Hit Chance Affects the chance of landing a hit successfully on an enemy. It is affected by Accuracy and Penetration Rate.

WebThis full guide covers everything you need to know about attack speed in maplestory. I explain how attack speed, works, how to increase you attack speed, how to calculate … crichton-stuartWebBoth %att and %dmg affect your range but only %att is multiplied by boss damage, which makes %att many times better than %dmg. At ~240%+ boss %att is the best line by far … maltadiy.com - online storeWebMapleStory: Buffs To Increase Your Damage ClanKaiser MapleStory GMS 4.5K subscribers Subscribe 9.6K views 1 year ago Need a bit of extra damage for bossing in … crichton rentals lake villa ilWeb13. feb 2016. · So even though everyone's explanation is different, the point that we are all trying to say is the same. Attack % is better than damage %, especially in reboot. … malta discoveryWebMaplestory Range Calculator Assumptions: At least level 140 All Skill Points used Attack, % Attack and % Damage from passive skills included. Cygnus Knights: Elemental Expert is unlocked. (Mihile included) Evan: you have at least 30% MP (Dragon Fury) Kaiser: you are in defensive stance (add 45 attack for offensive stance). crichton scaleWeb29. jun 2013. · Ideally, according to the chart, when you reach 3.6 or 360% boss damage, you should have 1.08 or 8% atk. But of course, you can get 12% atk so you just try to … criciminoWeb17. avg 2024. · Yes, % damage link skills are better than the % damage potentials. % damage potentials only affects your damage per lines, link skills affect your base range, … crichton ogle osu